Welcome to Metal Casino, come and grab your 100% Welcome

metal casino welcome bonus

metal casino welcome bonus - win

Hype decks and popular series of playing cards

Hype decks and popular series of playing cards
Gotta Collect 'Em All: Hype Decks and Popular Playing Card Series
When you're into cardistry, you'll know a thing or two about playing cards. They are, after all, the tools of the trade. And you'll quickly discover that there's a lot of different custom decks out there, many of which are great for card flourishing. A vast amount of cards that have already been produced, and there's steady flow of new cards that are being released on an ongoing basis.
Arguably the most popular playing cards beloved by cardists and collectors alike are what some refer to as "hype decks". These are decks that have effectively become a brand of their own by virtue of their sheer popularity. In the last few years alone there are several "brands" that have generated a huge wave of momentum. Almost every new release is quickly sold out, and previous releases don't take long to fetch high prices in the secondary market, as buyers scramble to "collect 'em all". In this article we'll introduce you to some of the more popular series of this sort, which are beloved by both cardists and by playing card collectors.
FONTAINES
The Fontaine brand is one of the biggest and most recognizable brands in the world of playing cards today, especially in cardistry circles. When you first see a Fontaine deck of cards you might wonder why. After all, what is there to get excited about card backs which have a lower-case "f" put together in a simple and minimalist design, and card faces that are mostly standard?
The reason for the success of this brand is the man behind it, Zach Mueller. Zach began making a name for himself with his creative cardistry videos, some of which went viral on youtube. Inspired by the iconic Jerry's Nugget casino deck which appears later on this list, around 2013 Zach whipped up a simple design of his own, printed the deck, and began using it in his cardistry videos. It wasn't even originally conceived as deck that would be published more widely, nor was including it in his cardistry videos originally intended as a marketing gimmick. But the popularity of his videos did have the result of producing a demand for decks like the one Zach was using. When he tried his hand at crowdfunding one, it became an instant success.
Zach built on this success with further releases of the same design but in different colours, and later expanded his Fontaine brand to include clothing and other merchandise. Today the Fontaine company has a significant number of releases every year, and they are typically so much in demand that each sells out in minutes. While many of the initial decks didn't evidence much variety aside from recolouring the back design, in recent times we have witnessed some more innovation, such as collaborations with other artists, and a UV black-light edition.
https://preview.redd.it/bk51kexhhcg61.jpg?width=600&format=pjpg&auto=webp&s=7ad5a040ac2cd67d9644f02041f3937ba2e28642
ORBITS
The Orbit decks come from magician Chris "Orbit" Brown, with involvement from designer Daniel Schneider. The Orbit series is extremely popular with card flourishers, and it's not surprising why. The circle design on the card backs makes it ideal for cardistry. The first version of the deck was blue, had a print run of only 2500, and only managed to hit its Kickstarter target on the final day when it was put up for crowdfunding in 2015. In contrast, today collectors can't get enough of them! The fourth edition alone had a print run of ten times that amount, and the first few versions of the deck will now cost a pretty penny on the secondary market - if you can find them.
Common to most of the decks in the series is of course the signature circle look of the card backs. But there's also the regular presence of light-hearted jokers, mini-astronauts, and even tiny orbitting rockets on the card backs, all of which capture something of the galactic and space theme, and add elements of warm humor. There have been minor tweaks to the design to ensure that each deck is not just a simple recolouring of the previous version. The V7 deck is noteworthy for its retro pink and blue colours, and for including a tribute to the failed mission of the space shuttle Challenger in 1986, and has the added bonus of being a very cleverly marked deck.
The face cards of the Orbit decks mostly feature a style borrowed from the classic Arrco decks, which gives them a slightly different feel from your typical Bicycle deck, while ensuring that they still have a very familiar, recognizable, and practical look. Some of the decks feature even members of the Orbit crew as the court card characters. It is certainly a successful formula, and these are versatile playing cards that are both novel and familiar enough to make them suit a variety of purposes, from card flourishing to card magic. As with most other entries on this list, the success of the series has generated an increased demand for the first decks in the series, which are not easy to get hold of.
https://preview.redd.it/0lakhcmihcg61.jpg?width=600&format=pjpg&auto=webp&s=424b4fba74ee4be5d763fb2439b270df0d319019
JERRY'S NUGGET
The history of the Jerry's Nugget decks is a fascinating one, and it even includes a great detective story. The short version is that these striking red and blue decks were first printed in the early 1970s for Jerry's Nugget Casino in Las Vegas. They ended up in storage instead of being used at the casino, and eventually made their way to the gift shop, where they were sold for a dollar or two each. At this point they were discovered by some big name cardists, who began popularizing them via their videos, and spoke highly of their handling qualities, which were the result of printing methods that couldn't be replicated with modern methods. The demand for them grew, but by this time they were sold out. With a limited supply and increased demand, they slowly became a holy grail for collectors, prices typically reaching $500 per deck on the market.
Around 2019 Lee Asher became involved with a project to reprint the cards, to make them readily available again, and put them in the hands of a new generations of cardists and collectors. A deal was brokered between Expert Playing Card Company and Jerry's Nugget Casino, and with the help of an incredibly successful Kickstarter project that fetched nearly half a million dollars, a new edition of Jerry's Nugget decks hit the market.
The new decks are almost like the original, but consist of a Modern Feel version printed by USPCC and a Vintage Feel version printed by EPCC. The scene was ripe for capitalizing on the popularity of these classic decks, and so the deck was subsequently reprinted in colours like Teal, Coral, Black, Steel Grey, Yellow, Orange, Green, and purple. There are also some limited editions like Pink, and there are even special limited editions with gilding. Many card flourishers love the minimalist look of this series, the famous name and iconic look, and the variety of different colours make them ideal for collectors.
https://preview.redd.it/kuxzzlgjhcg61.jpg?width=600&format=pjpg&auto=webp&s=8356844549aedec90eda4b447063afc00faf88f5
CHERRY CASINO
The Jerry's Nugget decks aren't the only decks that capitalize on the public interest in old-time casinos. This is also the concept that lies at the heart of the Cherry Casino decks, which is a series of playing cards produced under the Pure Imagination label. Pure Imagination Projects was founded in 2013 by Derek McKee, and the first Cherry Casino deck was produced around 2015 in a bright aqua colour. The idea was to draw on the image of an old time casino, hence the classic cherry artwork familiar from slot machines, an iconic symbol of gambling. Several versions then followed in successive years, as the Cherry Casino decks slowly grew in popularity
One of the drawcards of this series is the bold metallic ink used on the cardbacks for most of these decks, which instantly sets them apart from your average deck. One of my personal favourite colours in this series is the Tahoe Blue, which is inspired by one of the clearest and deepest lakes in the United States, Lake Tahoe. The use of metallic ink on card backs creates a gorgeous and inviting pearlescent blue that is hard to get enough of.
The Cherry Casino decks are also very versatile and practical, and the relatively standard card faces makes them ideal for card magic or for playing card games. Yet the striking card backs also makes them very appealing for cardists and collectors. This creates the ideal combination of something striking and something simple, which is the greatest strength of the Cherry Casino series. The vibrant and eye-catching colours, set them apart from the competition, and give them the magnetic quality that collectors look for, while they remain functional and suitable for a variety of uses. The first decks in the series are especially prized by collectors, since they are long out of print, and entered the market long before anybody realized how successful this series would become over time.
https://preview.redd.it/uvqcml7khcg61.jpg?width=600&format=pjpg&auto=webp&s=2ef474b844f7af286d7d3c3bf3fb5a9f67bead9e
VIRTUOSO
Virtuoso, commonly called The Virts, is a group of Singaporean cardists, originally founded by Huron Low and Kevin Ho. Other team members joined them over time, and they began releasing cardistry videos on their youtube channel. Around 2012 one of their cardistry videos went viral and was eventually featured on the Discovery Channel, which only increased the growing interest in their work, especially their creative card flourishing videos.
It was also around this time that The Virts came up with the idea of designing a deck of card that was specifically geared towards cardistry. They used a design that was strongly geometric in flavour, and where even the court cards and number cards were optimized for card flourishing, to enhance the visual aesthetic of cards in motion. Today it's quite common for a deck to be optimized for cardistry, and there's a ready market waiting to buy decks like this. But at the time this was a groundbreaking idea, and even somewhat of a financially risky one. But card flourishers welcomed the very first Virtuoso deck with open arms, and the deck proved to be more successful than ever imagined.
Since the release of their first deck, The Virts have continued to release follow-up decks on a somewhat regular basis. Typically each new release is accompanied by a flashy video that showcases the amazing cardistry of The Virts themselves, which is cleverly accentuated by their cardistry-friendly cards. Their signature geometric design is common to all of the decks released so far, and the eye-catching colours and consistently handling qualioty ensure that card flourishers love it. Recent times have seen the rate of their releases slow down, but news in 2020 about their latest deck - which is scheduled to come out in 2021 - generated a new wave of excitement. Loyalty to the Virtuoso brand and decks is evidenced by the fact that many people were ready to pre-order the new deck sight unseen.
https://preview.redd.it/48zmr2okhcg61.jpg?width=600&format=pjpg&auto=webp&s=cd5fcc61431a3e2764fd95bb5dba12a79658817d
ORGANIC PLAYING CARDS
One of the more fun entries in this list are the food-inspired decks created by Organic Playing Cards (OPC). This brand is originally the brainchild of Cameron Toner and Nathan Lex, who started OPC while they were in college, combining Cameron's love for card magic and Nathan's love for cardistry. The company has since evolved, and others have come on board as they grew. Their original goal was simply to produce a fun deck of banana-themed cards, now known as Peelers V1. Since then they've gone on to produce a cornucopia of fruit-inspired novelty decks.
The concept of what you can expect from an OPC deck is a simple one. Typically it's a deck that features two pieces of fruit on the card backs, some humorous changes to the court cards that incorporate that fruit, an adjusted colour scheme, and a fun take on the tuck box. For example, the Squeezers V1, V2, and V3 decks are orange, lemon, and grape-fruit themed retrospectively, and the tuck boxes are designed to look like juice boxes, complete with an ingredient list. The Snackers decks are themed on strawberries and blackberries, and come in a resealable package typical of a bag of candies, and even include an artificially added scent that smells like the fruit.
The latest additions to this popular series have included an avocado themed deck (Avocardos), and in somewhat of a departure from the usual fruit theme and look, a corn-themed harvest deck (Shuckers). So they are exploring new directions, but they haven't run out of fruit just yet, and I look forward to see what they come up with next.
https://preview.redd.it/56o6yqelhcg61.jpg?width=600&format=pjpg&auto=webp&s=6b9aec71b43d043c10980cee343e3bf3e8ffed30
WHAT TO BUY AND HOW MUCH TO PAY?
Buying and pricing
In the end, you should buy what you like, not what other people tell you to like. But how much do these decks typically cost? Latest releases typically sell at retail price, and don't cost a fortune. Although in some cases, especially with in-demand brands like Fontaines, you have to be right at your computer when a new deck is released, and be among the first set of buyers who are fortunate enough process a purchase in the few minutes before they are sold out. Otherwise you'll have to rely on resellers, some of which can have inflated prices.
Older decks for virtually all of these series, however, tend to command much higher prices. This is simply a matter of supply and demand: as the number of collectors grows, more and more people want them, while the supply is limited, because the original decks are long out of print and out of stock at retailers. You'll have to rely on the secondary market to try to source these, and expect to dig deeper in your wallet if you want to get first and second edition decks of many of the above series.
Investing and re-selling
When collectors see some of these decks selling for over $100 on the secondary market, it can be tempting to think that it's a good idea to buy a stash of decks in the hope that you'll hit a jackpot with a brick of decsk that will be worth a bundle down the line. The reality is that this is hard to predict. When most of these decks were first released, nobody knew that they would become big hits over time. It's only as a series or brand generates momentum and establishes a loyal following, that the prices of the original editions start to rise.
For example, I have a Peelers V1 deck, and these are now worth up to US$150 today. At the time I picked it up, it was just a novelty deck from an unknown brand, and I used it as an everyday deck for card games and card magic. Who was to know the success that OPC would later become? Meanwhile I've just been using it casually for card games! Much the same is true for the very first Fontaines deck, which costs a fortune now, but at the time was really just an ordinary deck. The playing card market is fickle and future hits are almost impossible to predict. If you want to earn money, rather than gambling on playing cards, you're better off spending your time working for money at your regular day job.
Other popular series
Are there other series besides the ones covered above? For sure. Daniel Schneider's series of Black Roses deck also has its passionate collectors, as do the Golden Nugget decks, the Gemini Casino decks, and the NOC decks. The Planets series by Vanda was also popular for some time, but with the release of all the planets this is obviously now complete. There are also people who collect anything produced by a particular brand, such as Anyone Playing Cards. Perhaps even that new release you're thinking of purchasing will become the start of a successful new series or brand - you can never really tell!
https://preview.redd.it/ppwyhb5mhcg61.jpg?width=600&format=pjpg&auto=webp&s=75a4ee69f8af72d0c022c24d50e3581b80066959
HAS THE INDUSTRY JUMPED THE SHARK?
More and more, faster and faster
In the first few years of the boom in the playing card market that was created by the arrival of crowdfunding around 2009, new releases were typically produced either as a mass market deck, or as a numbered limited edition. That seems to have changed in the last few years, and the number of permutations for a particular deck seems to be more than ever before. First of all we get recoloured versions of the same deck, multiple times over. Then in addition we get a numbered deck, and a gilded deck... and multiple combinations of all of these. It starts to become impossibles for collectors to get a complete collection.
In addition, in some cases, a very limited edition of a popular series is produced at a high price tag, like the $75 Cherry Casino House Decks, putting it out of the reach of most collectors, except those with very deep pockets. In other cases, companies are releasing decks in different colours so fast (here's looking at you, Jerry's Nuggets), that collectors can hardly keep up. The inevitable question arises whether some of these developments are unhealthy.
How much is too much?
All this understandably makes some collectors begin to feel a little jaded, and wonder if some of these series have jumped the shark. Are some creators starting to take the mickey out of collectors, knowing that they will want to "collect 'em all", even if they have to spend ridiculous amounts to do so? Is this capitalism gone mad, and are producers becoming too motivated by trying to make big bucks?
If this trend continues, it can start to feel like price-gouging and greed, and creators run the risk of sucking the joy out of collecting, and losing their customers. All this means that producers have to be careful in the decisions they make about what they release, and not simply be motivated by making money.
Collect 'em all?
But there's a lesson in this too. It doesn't make sense to mindlessly collect every single thing. But if you do think carefully about what you want to collect, it can be a lot of fun to collect series like the ones covered here. By all means collect 'em! But maybe just not all of them. At least, not all the time.
https://preview.redd.it/c50y53umhcg61.jpg?width=600&format=pjpg&auto=webp&s=3f00f71fa02141ee251913695a2cc7fba823a260
Author's note: I first published this article at PlayingCardDecks here.
submitted by EndersGame_Reviewer to cardistry [link] [comments]

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.

Analysis: Does Robin charge you too much for house upgrades and how I concluded she is a diety.
Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
  • What year does the game take place so we can calculate accurate inflation?
  • What is the square footage of the house and its upgrades?
  • What is the exchange value of gold, the game’s currency?
  • What is the cost of Robin’s labor?
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
  • Leah mentions she has a laptop
  • The carpentry shop sells Plasma screen TVs.
  • There is what appears to be an old Apple computer monitor in Harvey’s clinic and Maru’s room.
  • Sam has an electric guitar and what looks like a plasma screen computer monitor in his room.
  • In Mr. Qi’s casino, the slot machines do not have a lever. This is important because that gives us a firm earliest date of 1963.
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
  • Iridium is fairly easy to get around Stardew Valley once you are able, and that is a rare and valuable metal, with a current price of US$1,510 per troy ounce.
  • You can purchase a golden column to place on your farm, and gold has a current price of US$1,643 per troy ounce
  • Conversely, while the first two are rare and valuable metals, crops such as corn are valued at prices like 150g, a very unusually high amount if exchanged 1:1 to USA dollars.
  • Going back to plasma screen TVs, we can use its price history and then convert currencies to Stardew Valley gold.
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
  • Cultivatable farm space on the standard farm equals out to 3,427 spaces, but we’ll round that down to 3,350 for iridium sprinklers, iridium watering can, and scarecrows, equaling maximum farming with no loss of crop.
  • We’ll keep Dylan’s ground rules, so no fertilizer.
  • No preserves, jams, wine, and juices.
  • No farming efficiencies and crop selling bonuses.
  • No use of the greenhouse to grow crops outside of the growing season.
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
  • We’re pretty sure the game takes place in 2001.
  • We have the exact sizes of each house upgrade calculated with two different methods.
  • We have a certified exchange rate of US$2.37 at that point in time.
  • We have two different methods of calculating the cost of Robin’s labor.
  • The amount of work Robin does during her three(nine?) day job is absolutely obscene.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
This is the second line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/fkugiuh4nwv51.png?width=507&format=png&auto=webp&s=146d3dabaa63c0ce3bfd281712434e9b2a655be8
Image by MagicallyClueless
submitted by doctorsirus to StardewValley [link] [comments]

Theory: One Stardew Valley villager is secretly a God

Ever since a Let’s Play got me into Stardew Valley, I’ve fallen in love with the world. It’s something special, a place to relax and get away from the world’s problems. Here, you can pay bills with the sweat of your own brow, make friends, fall in love, and can escape the drudgery of modern life. It’s magical in its own way.
I’ve played hundreds of hours over multiple save files. I’ve been wondering one thing just recently, however. I remember when I first asked Robin for house upgrades and the sheer bowel-emptying amount she asked for. Seriously? That much for a kitchen? Now that I haven’t left my house for the past several weeks, fear human contact, and have deep dived into the paranormal, I’m overthinking something constantly: with regards to modern housework, does Robin the carpenter over or under charge you for her work?
To figure this out, it’s going to require a fair bit of math and a lot of guesswork. I’m going to have to establish a lot of ground rules but I’m going to try and be as accurate to real world costs as I can. We need to learn four things:
Let’s tackle the first. To do this, I scoured around to look for modern conveniences. Primarily, I found these five:
Another interesting factoid is the number of Cathode-ray TVs you see in Stardew Valley. These are the precursors to plasma screens, which were in turn succeeded by LCD screen TVs. Additionally, a large number of your starter houses comes preequipped with Cathode-ray TVs. Granted, this may be because the farmhouse was abandoned for many years before you came along, but there exists another such TV in 1 River Road where we often see George watching his shows. I will concede that George and Evelyn are quite old and may not have the tech savvy nature of Sebastian to get something more modern, so that can’t be an accurate measurement. Plus, Alex’s mental acumen is a little... questionable.
As for crafting recipes, there really isn’t anything worth talking about. Magic items I won’t talk about because it has no real world comparison; that also throws out the wizard shop’s items. The furniture catalog has nothing of note to pinepoint a date, and nor does Pierre’s General Store, Joja Mart, Joja Warehouse, the Blacksmith, Stardrop Saloon, or Marnie’s ranch. Leah doesn’t mention anything about her laptop, so that is of little help.
So the casino gives us a low bound. Although manufacturing of the plasma screen TV stopped in the US in 2014, plasma screen TVs were losing their market shares around 2007 and factories were shutting down. As you can buy them like hotcakes and fill a shed with them, 2007 is our upper bound.
The price for plasma screens was quite pricey for residential homes. 1995 was the year 42 inch plasma screens became commercial, and some had home installation priced somewhere around US$15,000. Still not quite the size of the queen or king sized bed you and your spouse have (the size of the plasma screen in the game), but sixty inch plasma screen TVs were sold around the year 2000, and that is plenty big. Given the size of the screen in the game is roughly three tiles just like your bed, I think it’s safe to say this is around the size of our estimate. Our rough year range is now 1995 to 2007. Let’s split the difference and say the game takes place in 2001.
We have our year.
To calculate the size of our farmhouse, we need some baseline measurement. Luckily, the game is pixelated so we can be quite accurate in our measurements. Unluckily, we have no confirmed height of anything, so we have to intuit some things. Reddit user asparagus made this excellent size chart, so while I can just use that and save myself a lot of work, let us do some measurements of our own and then measure the farmhouse with both this method and asparagus’ method.
First, there is the height of plants, but those can vary widely. For instance, you can pot prickly pear cactuses in your farmhouse, but their height can vary anywhere between one and seven feet. Plant height is a no go. The average height of a minifridge is forty three inches (109 cm) tall, so unless you are a dwarf, that’s not right either. The fences are also a good starting point, as most agricultural fencing stands at four feet (1.2 m).
Here we don’t have to do much; all fences are forty eight pixels in height. Four feet equals out to forty eight inches (121.92 cm). It doesn’t get more perfect than that!
Trigger warning: incoming math.
Now comes the really tricky part: getting the dimensions of each iteration of your farmhouse, and squinting at my computer screen like a mole in order to count pixels; we must include walls as well as that is included in square footage. Our first iteration has pixel measurements of 704x496. Add in the doorway (136x64pixels), and then we’ll still convert for square feet. 704 * 496 + (136 * 64) = 318,452 pixels/sq, which (dividing by 12^2) converts to 2,211.47 ft/sq. Damn, we’re well on our way for most modern mansions.
I have to have messed something up (205.45 m/sq, btw). The average firebox (the inside of a fireplace where you burn wood) tends to be around 32x20 inches (81.28x50.8 cm). Ours is... 72x40. Twice as large. I also haven’t even begun to calculate the farmhouse’s height because Robin is beginning to scare me.
Alright, new plan, we’re going with asparagus. I married Haley and took her measurements. She is 104 pixels tall, and since she is 65 inches (165.1 cm) according to asparagus, that gives us a measurement of .625 inches/pixel (1.5875 cm/pixel).
Side note, I really want some Twizlers right now.
So instead of having pixels as at a 1:1 ratio, we have something a little more lenient, but things are looking a little... grim. We’ll have to convert each individual amount, so we have (704 * .625) * (496 * .625) + ((136 * 64) * .625^2) for 124,395.31 inches/sq, 863.86 ft/sq., 80.25 m/sq. But still, we haven’t even begun to calculate the actual volume of our farmhouse yet, so these numbers are going to explode.
I’m beginning to think Robin is Hestia. Yoba is not the only deity in this town.
Alright, calculating the rest of the floor spaces is a little boring so let’s speedrun this.
Wall height for the farmhouse is 140 pixels, so (140 * .625) * 124,395.31 inches/sq / 12^3 = 6,298.95 ft^3 (178.36 m^3) for the farmhouse, and 25,800.51 ft^3 (730.58 m^3) using my method.
Just... let’s move on.
Second iteration has me doing a fair bit more work.
Wall height is 135 pixels, and rightmost—wait, the walls are shorter? Weird. Anyway, the rightmost room has dimensions of 486 for width by 375 for depth (and the same cubby dimensions), giving us cuboid dimensions of 24,603,750 pixels^3, which converts to 14,238.28 ft^3 (403.18 m^3), and 3,476.14 ft^3 (82.83 m^3) using asparagus' method
Middle corridor has a dimensional width of 42 pixels by 87 depth, giving us a total of 285.47 ft^3 (8.08 m^3), and 69.69 ft^3 (1.97 m^3) using asparagus' method.
Leftmost room (the kitchen) has a width of 870 and depth of 375, with a doorway of 136x64. That gives us a cuboid area of 314,019.38 ft^3 (29,173.11 m^3), and 6,388.74 ft^3 (180.91 m^3) using asparagus' method.
That gives us a grand total for a tier two home of...
... 328,543.13 ft^3 (29,584.37 m^3) using my method and
... 9,934.58 ft^3 (281.31 m^3) using asparagus' method.
So Robin added at a minimum 3,635.63 cubic feet to your house in three days by herself. Even if you extend the days and months to roughly align with our own calendar, that would be a mere nine days. How much powdered starfruit did she snort in order to do that by herself? I 100% believe Emily is the town’s dealer. I didn’t even calculate the length of the farmhouse loft. It’s doable, and even though you can’t enter it in the game, a bigger farmhouse means a bigger loft judging by the look of it.
Anyway, I’m not going to calculate the loft area right now. I’m not going to calculate the other tiers of your farmhouse either, even though that was my intent when I started this analysis. The math is easy enough, but it gets boring to type, and no doubt to read. Plus, I’m a little stunned by Robin's carpentry acumen. C’mon Robin, stop upgrading my house. Exercise with the girls, dance with your husband, smoke some weed, I dunno, RELAX.
But in a strange way, it makes a weird sort of sense. Pretty much no one plays the game with auto-run turned off, but do so for a moment. See how fast you move. That is your normal pace, and auto-run is you, an Olympian god, sprinting around town every second of every day, helping the shit out of everyone whether they want it or not, snorting the same starfruit mixture you got from Robin to keep going, who may have gotten it from Linus (my money is still on Emily). We’ve become so accustomed to seeing the run animation as our default I almost didn’t realize it doesn’t translate to modern life. The boards in your house, I almost took those as your normal 2x4 planks of wood (which actually measure 1.5x3.5, the world lies to me). They are not. They are almost the width of your entire body, and your walking pace (sorry I can’t get an exact pixel measurement) covers roughly one and a half boards, a similar length to a normal human gait. The art style fooled even me until now, but your house is massive.
Let’s just answer our other two questions. What is the exchange rate? Calculating the exchange rate of a fictional world is always tricky as they have different concepts of rarities, but I’ll give it the ol’ college try. Once again, I can’t do anything with magic. Let’s first list some things of note:
Now you may be tempted to say we can’t translate iridium and gold’s prices to real world market values, and normally you may be right, but there are some extenuating circumstances in the game: the town is right next to two very large mines. It is even a plot point once you clear the glittering boulder that the water carries ore from deep inside the mountain. Yes, gold and iridium are valuable, but your location to ore veins is important; gold and iridium may be uncommon resources but you have access to very specific places where they are more common, otherwise known as the scarcity heuristic). This also explains two facts about iridium: discounting magic, iridium is quite rare in the game, just like real life. Secondly, Clint’s prices make a lot more sense not only because it’s endgame material, but because iridium is super dense and has a very high melting point, thus making it a very difficult material to work with.
But by far the biggest challenge of this question is figuring out whether or not items you produce factor in the cost of your labor or not. For instance, lace is made of simple materials that even in the days of Victorian England, it was easy to get. However because lace was so time consuming to make, it could command absurd prices. Thus, one of the first things we need to discover is whether or not the game takes into account cost of labor or not.
So I am going to take you all back to school and talk about someone who’s old and dead: Adam Smith. It was he who talked about the cost of labor in his book The Wealth of Nations, and because of that, I bring up this particular line:
“...From century to century, corn is a better measure than silver, because, from century to century, equal quantities of corn will command the same quantity of labour more nearly than equal quantities of silver.
Why did I mention corn above? This is why. Prices may vary, but agriculture has been around for thousands of years and the cost of a farmer’s labor equals about the same.
According to Dylan Baumann, Stardew Valley corn plants have a profit value of 535 gold per plant. Our corn plant profits are about as high as they can get without adding something new into the mix, and we don’t want that yet.
Let’s set some ground rules:
If you plant the entire farm with corn and stop harvesting on Fall day 28 when the growing season ends, that lets you harvest a total of 11 ears of corn per plant. Multiply that by 3,350, we get a total of 36,850 ears of corn for your entire farm. Corn is measured in bushels, and a bushel of corn can be anywhere between 40 and 60 ears of corn, but we’ll say you really pack it in for 60, meaning your growing season for corn produces 36,850 / 60 corn for a total of 614.17 bushels per year.
The USDA has a 2001 labor value of corn at US$2.92 per acre (and that matches the Iowa labor statistic), and using 156 bushels per acre, that brings our labor cost per bushel at... US$00.02. That’s a real pittance. Considering bushels of corn retailed around $2.11 per bushel in 2001, that is an incredible markup of 184.85 times.
We’re almost done with the dreaded math, I swear.
Corn retails at 100g apiece in Stardew Valley(You get 50 gold from Pierre, so he has a 100% markup), meaning the labor cost should be around 184.85 times less that amount, meaning it takes about 0.54 gold to make one ear of corn.
Your average US farmers salary $55,000 and $100,000, and we’ll take the middle of $77,500 for our measurements. Dividing the farmer’s salary by the total ears of corn our farmer grows in Stardew Valley, we get a labor cost per ear of corn in US dollars of $2.10 per ear of corn. Now we multiply this by our markup ratio to get the IRL retail cost of corn in Stardew, getting US$237.08! Damn that better be some good eating! We divide that number by the Stardew Valley retail cost of corn, netting us a real world conversion of gold of, drumroll please, $2.37 US dollars per gold in 2001.
Now just for funzies, let us calculate the actual salary of your famer in Stardew Valley. Multiplying your 36,850 ears of corn by 50 gold (your selling price of gold, not the retail price of 100g), that nets you 1,842,500 gold per growing season. Multiply that by the dollagold conversion we just calculated and your real life gross income comes out to be US$436,672,500.
Give me all of the golden clocks, wizard.
Three questions down, one more to go. Currency conversion was rather tricky because it involved quite a lot of math, but this last question, what is the cost of Robin’s labor, that requires the most assumptions. There’s an easy answer and a hard answer.
Robin’s upgrades, except for the last, require you the farmer to give her resources in addition to gold. The simple answer is you are providing materials in order to keep the raw gold cost down. This means that the first house upgrade, 10,000 gold, is strictly her labor cost as the 450 wood is all the raw materials she needs to build. 3 days * 3 months (to adjust Stardew month lengths to our month lengths) comes out to Robin working an IRL equivalent to 9 days. Taking 10,000 gold / 9 days equals a cost of 1,111.111 gold per day, and considering Robin has snorted enough powdered starfruit to have 20 hour work days, that comes out to 55.56 gold per hour.
Just to be sure, let’s see if the math holds up for the last upgrade. That one requires a cost of 100,000 gold and comes preequipped with 33 casks. You do not provide the resources for the casks, meaning that comes included with the cost. Casks cannot be sold, but the materials required to make them are 20 wood and 1 hardwood, which Robin will provide for the same 100% markup (meaning 4 gold and 30 gold respectively). 4 gold * 30 gold * 33 casks comes out to 3,960 gold. Using the same calculations for the first house iteration, we get (100,000 gold - 3,960) / (3 days * 3 months) / 20 hours for a total of 533.56 gold per hour.
Not even close to our first estimate. We could just average them together for (533.56 + 55.56) / 2 = 294.56 gold, and that would be the easy answer. It would be nice to settle for the easy answer.
Let’s find the hard answer. We are going to calculate labor cost per square footage, and luckily most of the work has been done over the course of several google spreadsheets. To find the cost of materials and money per upgrade volume we get the formula (Upgrade volume - Base Volume) / 10,000 gold. This gives us a grand total of cubic material built per gold of...
...2,573.26 in^3/gold, 30.27 ft^3/gold, 2.89 m^3/gold using my method and
...628.24 in^3/gold, 0.36 ft^3/gold, 0.01 m^3/gold using asparagus’ method.
Let’s see if the math holds up for the basement upgrade and dammit I just realized I got to do more pixel measurements now. Hold on, be back in an hour.
Alright, I’m back. We don’t need to do any subtraction for the previous volume of the house considering the cellar is its own little area, but we still need to subtract the value of the materials used for the casks. The cellar comes out to a grand total of cubic materials built per gold of...
...386.91 in^3/gold, 0.22 ft^3/gold, 0.01 m^3/gold using my method and
...94.46 in^3/gold, 0.05 ft^3/gold, 0.0015 m^3/gold using asparagus’ method.
Huge discrepancy.
Before I get into my reasoning why, let us outline what we know first.
I come to one conclusion: Robin is a god that has settled down in the world of Stardew Valley.
Here me out. I have three pieces of evidence.
The first is when Robin is hired to take on a house upgrade job no one helps her, not even her husband Demetrius. Your house is right next to hers, so you’re not paying for travel. As we have shown by our calculations above and in the gDoc spreadsheet, that is a massive amount of work. It’s simply not possible for a human to accomplish such a monumental task. Robin claims she built her own home herself with this line from the game...
“Have I told you that I built our house from the ground up? It's definitely been the highlight of my career so far.”
...so we know her carpentry acumen is impressive enough for the job, but she has severely understated her skill. Homeadvisor pegs a house costing anywhere between US$150,000 to US$500,000 (US$102,005.53 to $340,018.44, adjusted for 2001 inflation), but even adjusted for inflation, Robin absolutely underbids the current housing market. Those inflation adjusted values, when converted to gold, come out to a range of 43,040.31g-143,467.70g. Granted, these prices are for a complete house, not adding onto a current house, but even if we half the value you are getting one hell of a discount.
The second piece is Robin’s language. The sheer passion for her work speaks wonders..
“Wood is a wonderful substance... it's versatile, cheap, strong, and each piece has its own unique character!”
...but perhaps she is just passionate about what she does. Many people are, but knowing what we do about how dirt cheap and blindingly fast she works let’s go into more detail about some things, specifically three lines. The first...
“Our little plan worked out well, don't you think? Pam and Penny seem really happy.”
...is said after Pam’s house undergoes an upgrade. “Our” plan? Sure, you are the one that buys the upgrade and Robin has to build it, but I can’t help but feel there is a double meaning behind this language. It is done out of the kindness of Robin’s heart and the materials have to come from somewhere, so she can’t do it for free, but it wasn’t about the money, as we have stated previously. It was about Penny.
Pam is a somewhat contentious person because of slobbish and slovenly nature. She is immediately and irrationally angered when Penny tries to pick the place up. She drinks heavily...
“\sigh*... My mother definitely has a problem with going to the saloon too much. But it's best not to dwell on bad things, right?”*
...doesn’t seem to understand not paying her tab has some consequences, and doesn’t realize what her habits have done to her daughter’s psyche.
Then you, the player come along. Pam is okay with the simple things in life, but you help Penny with her worries and insecurities, and then with you and Robin together, you give Penny everything she needs to help her shed those worries. She has a house that doesn have problems with rain, two friends who look out for her, her mom has a job, and most importantly she has peace of mind and in a world fraught with problems, that is truly priceless.
Then there is this line...
“Hey! I heard some weird noises last night, and woke up this morning to find the quarry bridge completely repaired! It's a miracle of woodworking!”
...and it occurs once you offer items to the community center junimos to get the quarry bridge repaired.
It is also a bald-faced lie.
The junimos are good, don’t get me wrong, but we’ve seen what Robin can do with our own two eyes. She is absolutely incredible at her job, and while I may give it to her she has no idea what junimos are or what they are capable of, we have proof that the act of restoring the bridge in one night is not out of the realm of possibility for her. A miracle, yes, but I’m certain she can beat the junimos’ time.
Lastly, there is one quote from her that is just... it opens up some very interesting questions. When she says...
“My parents were bewildered when I told them I wanted to be a carpenter. They were pretty old-fashioned.”
...how old are her parents when they consider carpentry too new-fashioned for them? Carpentry is one of the world’s oldest professions. If they were old-fashioned, why were they bewildered?
This line is just so fascinating to me. Robin is incredibly skilled, but I cannot rationalize carpentry being too newfangled for parents to wrap their head around. Who were they? Where are they from? I know your secrets, Robin, I know your parents are gods, too.
The third and final piece is the contrasting pieces of the world at large. Just like ours, it’s a little depressing. Joja Corp runs dozens of what even Cyberpunk would consider a dataslave farm. The world is flooded with consumerism run amok, Orwellian surveillance, and rampant urbanization. The Ferngill Republic is in the middle of a war with the Gotoro Empire and Kent still suffers PTSD from being in a prisoner of war camp.
Stardew Valley isn’t just a town to retire in, it is a place of respite and healing. There are three confirmed magic users deeply tied to the town’s mystical roots. The bears speak and encourage you to manage the world around you. You are rewarded for restoring balance to the valley by being able to recycle things you don’t need. Your main resource in the game, gold, also doesn’t matter that much; if it ever slips into the negative, nothing bad ever happens. You must just work to raise it back up. There is no lose condition in the game.
In many respects it is similar to the Gaiaism philosophy that all living beings are connected, each relying and depending on each other in order to maintain a peaceful coexistence. You help Shane with his nihilism and depression, Sebastian with his ability to express and accept affection, Sam with his dreams, Kent with his problems, Leah with her ambitions, Haley with her generosity and narcissism, or even simple goals like Penny’s idea of a quiet domestic life.
Whether it is the addicted, lost, or scorned, everyone is welcome and everyone can have a home in Stardew Valley. No one embodies this more than Robin who just wants a simple life. Whether it is her own house or her own boat during the Dance of the Moonlight Jellies, Robin builds it herself. The feel of wood grain, the smell of lacquer, the stickiness of stain, the thrum of the saw, and the bite of the axe. Robin doesn’t charge you nearly enough for your house upgrades because it is not about the money. Woodworking is what she loves and she lives in a place where barterism, kindness, family, and friendship substitute so many of life's modern problems and inconveniences.
Friendship increases in the game aren’t just a measurement of achievements, a means of getting more recipes, or more candles lit on a grave. You are making friends and getting to know these people for who they are and everyone’s life is bettered because of it. The amount of love I’ve seen for Linus is just staggering. Shane, in all of his melancholy and despite him not being a suitor in the original version of the game, is loved by so many. I know some despise Haley, but I love that I was able to show her what kindness can do for people.
You are in a gentle and loving place, and you are loved.
What a better place for a god to reside? A quiet town filled with peace and love, seeped in nature and the old magics of yore. A loving mate, a family to raise. Land to share with those that forage from its bounty. It’s all she needs.
Robin’s role in all of this? She desires neither worship nor admiration. She is just a friend. A god, certainly, but a friend first and foremost who is just settling down in a quiet town looking for a little peace.

https://preview.redd.it/vxedrolha3w51.png?width=507&format=png&auto=webp&s=d109cc65b008db74dc4ef74d20083c6eeb2cfc60
Image by MagicallyClueless
submitted by doctorsirus to GameTheorists [link] [comments]

[USA-NJ] [H] 2DS Console, games for most Nintendo consoles, PS1/2, Nintendo Powers, collectibles [W] CIB's: Fire Emblem, Kirby's Dream Land 2, Mega Man X Command Mission with card, list, offers

Adding a bunch of items since my last post!
I have 90+ confirmed trades. Also, fair warning, these lists are long, I have a lot of stuff for trade! Looking to do fair value but where I have an item that is worn / in poor shape I value that lower than eBay averages due to condition. Also bolded items are hard trades and I usually only trade limited print Switch games for other limited print Switch games (with some exceptions).
p.s. "CIB" means complete, as in including all the booklets and such that were supposed to come in there, otherwise I will clarify what is included. "NIB" means New In Box, aka sealed, "brand new," in the shrink, etc.
p.p.s. If we are going to trade, all I ask is please be honest about the condition of your items. I can provide pictures for anything I have, please be willing to do the same! Thanks!

HAVE

Switch games, accessories, cards
3DS console, games, accessories
3DS boxes and manuals (no games)
DS games and accessories
Almost every boxed game below has some minor wear to the box
DS boxes and manuals (no games)
GBA games and videos
GBC games and more
GB games and more
Wii U games and packaging
Wii games and accessories
GameCube games, accessories and packaging
N64
N64 boxes and manuals
NES games and accessories
PS3 boxes and manuals (no games)
PS2 games
PS2 boxes and manuals (no games)
PSX games
PSX boxes and manuals (no games)
IBM Tandy
PC
Strategy guides
Collectibles and posters
Comic Books
Random Stuff

WANT

The high priority stuff, all should be CIB unless noted:
The rest:
Pre-order bonuses
Amiibo (want loose)
LRG Cards
Cards for Flinthook, Furi, Slime San, ToeJam and Earl, Golf Story, Dragon's Lair Trilogy, PixelJunk Monsters 2, Lumines Remastered, Yooka-Laylee, The Escapists and Saturday Morning RPG
Limited Print Switch Games (prefer CIB but also fine with NIB, also fine with Best Buy retail versions when applicable)
Other Switch Games (looking for CIB and clean)
3DS Games
DS
GBA
GBC
GB
Wii U
Wii
GameCube
N64
PS3
PS2
PSX
Strategy Guides
I'm happy to look at lists, but these are my priority wants.
submitted by MiamiSlice to gameswap [link] [comments]

Just my guitar hero idea here

So I had this idea for a guitar hero game (though we might not ever see one again, but a man can dream). I call it, Guitar Hero: Reawakened. The quest mode for this picks up, let us say, a year or 2 after the events of Warriors of Rock. The Demi-god witnesses terrible events as EVERY warrior (some that did not get warrior forms in WoR will receive one as well as 2 characters debuting in this game), except for 3 (Axel Steel, Johnny Napalm, and Judy Nails), are under the spell of an unknown entity (revealed to be Lou later on) The demi-god, realizing the 3 that are unaffected will not be able to handle the threat without a fourth member, seeks out Izzy Sparks (also unaffected) to recruit him and join the three in free the others from the spell and saving the world through rock and roll. Izzy's warrior form could be a humanoid tiger. Guitar battles would happen in every venue starting with the second one before the encore. The battles would have the format from guitar hero 3. The only voice acting would be the narrations from the Demi-god.
For songlists, these are songs I feel would fit in the game and are just ideas.
For the venues, the names you see from venue 2 onwards are not the characters you play, but who you will have to face in a guitar battle in that venue. The character in bracket is who would face that rocker if you do one-player mode.
Venue 1: Izzy Sparks and his transformation into a warrior (he is with his band in this before joining the other 3 main characters of this game) His basic doubles the active star power duration, while his effect+ makes it quadruple the duration. Location is Tiger Alley.
Songlist:
2: New character with warrior form of an ogre. [Johnny]
Songlist:
3: another new character (This one's warrior power can be this: basic would double the multiplier [that is without star power at all, so max multiplier would be x8 without star power without other powers combining with it] while the effect+ makes it triple the current multiplier. Warrior form is that of a humanoid polar bear) Location is Polar Dome where outside is snowing and cold. [Izzy]
Songlist:
4: Eddie Knox (His basic power in quickplay could be that a missed note reduces rock meter by half of how much it would usually go down. Warrior power would make it only a quarter of it. His warrior form is the appearance of a zombie gambler) Location would be the Knox Casino. [Johnny]
Songlist:
5: Echo Tesla (Metallic Factory) [Izzy]
Songlist:
Halfway Point: Soundgarden telephantasm experience (if they are willing to sell the license to use 5 or 6 of their songs from the telephantasm album in order to retrieve the artifact of the same name). For the story for these songs, I would imagine this being narrated by guitarist Kim A. Thayil.
Songlist (All by Soundgarden)
6: Lars Umlaut (Razorback Castle) [Axel]
7: Pandora (Roman Colosseum) [Judy]
Songlist:
8: Austin Tejas (Paramourn Theater) [Axel]
Songlist:
9: Casey Lynch (Las Vegas: Allegiant Stadium) [Judy]
Songlist:
10: Lou at the Rock Underworld (this would be a full battle of the bands instead of a regular guitar battle, but normal guitar battle rules still apply). Lou's band consists of himself on guitar, the grim reaper on vocals, the minotaur on drums, and an unknown fourth member on bass.
Songlist:
Final Boss battle with ALL 12 rockers freed (will split into three groups of 4, can be arranged for which group, but the final group is locked with Axel, Izzy, Johnny, and Judy, though you will have ALL 12 warrior powers for the final song (I feel 7empest by Tool would fit well).
Songlist:
For this, when it is a guitar battle, encore, the telephantasm experience, or the FINAL boss, they will be in warrior forms. Otherwise, in regular songs (except for venue 10), they will be in human form.
Bonus: God of Rock. (The Demi God has his own band as he heads for his homeland (Mt. Rocklympus) for a rock concert. After ALL songs in the quest mode have reached max stars, the god of rock [demi's father] appears and says he enjoyed the concert and challenges the demi-god to a guitar battle, the latter immediately accepting. After Demi-god defeats his father, the latter joins him in his band for the final encore of the game.)
Songlist:
For some post-launch DLC, I would definitely have both parts of Dream Theater's Metropolis, both part 1: The Miracle and the Sleeper the song and part 2: Scenes from a Memory the album. There would be a dream-like venue for this one. The characters playing this will likely be the four main characters from quest mode in warrior or even spirit form.
Due to Axel, Johnny, and Judy not having their own venues in quest mode, Stage of Kings, CBGB, and Infernal Hall, their respective venues from WoR, will return as Quickplay+ venues.
My band lineup in this one would be Johnny Napalm on vocals, Axel Steel on drums, Judy Nails on guitar, and Izzy Sparks on bass. I feel arranging the lineup at will should be an option as well.
Also every other guitar hero fictional character that has appeared in any of the guitar hero games will be in this, including those that did not appear in quest mode in this game. However, they will be unlockable through quickplay+. That includes Clive Winston, Xavier Stone, Midori, the four that debuted in world tour, etc. Also including some guest characters like Illidan Stormrage from Warcraft [includes his venue either The Dark Portal on the Outland side or Black Temple or Argus and maybe Reinhardt from Overwatch. Character designs will be based off the designs from Warriors of Rock.
For the visual effects for when star power is active, I have Axel's instrument surrounded by a mini-sandstorm or earth shaking around him (I don't know), Johnny's emitting green smoke (like when he transformed into a warrior in WoR), Izzy's emits sparks of electricity, and (my personal favorite visual effect) Judy's lights up on fire.
To compensate for the lack of punk rock on here, I have the idea for a punk rock pack as dlc which includes, but not limited to: Ten in 2010 by Bad Religion, Come out and Play by The Offspring, Dave's Possessed Hair Medley by Sum 41, etc.
submitted by GHFan93 to GuitarHero [link] [comments]

WinnerzOn Casino 50 free spins or €5 no deposit bonus

WinnerzOn Casino 50 free spins or €5 no deposit bonus

WinnerzOn Casino
Receive €5 FREE BONUS or 50 Free Spins No Deposit Required when you register at WinnerzOn Casino via our promo link below.
>> Get 50 FS No Deposit Bonus <<

Winnerzon Casino Review

It’s time to put the pedal to the metal and speed along to the motor racing-themed casino called Winnerzon. The race is on to take advantage of some awesome welcome bonuses, existing player promotions, and VIP rewards.
There’s also the chance to take the checkered flag every time you play any of the 1,500+ slots and games or take part in the slot races. Live chat support is also on hand if you need to make a pitstop. Fuel your engine at Winnerzon casino by claiming your welcome bonuses today.

Winnerzon Casino Bonuses and Promotions

The race is on to grab your welcome package at Winnerzon casino - these great offers won’t last forever! When you make your first deposit, you’ll have a choice of three bonuses designed to suit a variety of budgets. Second and third deposit bonuses are available too. With offers like these, our Winnerzon casino reviewers think you need to claim these bonuses today!
Existing players also love to lap up the regular promotions at this motor-racing themed casino. Daily jackpots, reloads, and live games bonuses can all be yours. There’s the chance to enjoy weekly free spins and offers for games of the week too. You can even win big prizes by taking part in slot races, especially if you’re in pole position at the end.
For every real money bet you place, you’ll receive loyalty points that you can turn into cash. These points will also help you upgrade your VIP status to bronze, silver, gold, and diamond. Rewards for climbing the loyalty ladder include more bonuses, invites to exclusive competitions, and cashback. Our Winnerzon casino review experts think these promotions are awesome reasons to sign up and play.
>> Get 50 FS No Deposit Bonus <<

Software and Other Games

An impressive choice of over 1,500 slots and games is another massive reason why so many players are racing to sign up to Winnerzon casino. Games can be tried for free and played for real money. You can spin the greatest and latest slots from Playson, as well as Lady Lucky Gaming, Red Tiger Gaming, and many more.
There are lots of fun slot themes to explore, as well as loads of exciting features and bonus rounds to trigger. But if you’re looking to win the biggest prizes, our Winnerzon casino reviewers recommend you hit the jackpot section. Eye-catching progressive games include Phoenix Fire Power Reels, Pirates’ Plenty: The Sunken Treasure, and Vault of Anubis.
With live games bonuses available to help you power away from the starting grid, we also recommend you pay a visit to the Winnerzon live casino. You’ll be able to play all the best varieties of roulette, blackjack, and baccarat from Evolution Gaming. There are fun game shows too, such as Deal or No Deal, Football Studio, and Crazy Time.
Casino War, Sic Bo, and Dragon Tiger are just three of the games you can play in the random-number-generated table games section. There’s also an arcade section where you can play keno and scratch cards. With games to suit all tastes, our Winnerzon casino review team thinks everyone will enjoy crossing the winning line at this top gaming site.

Banking and Cashouts

With so many exciting promotions and games, we’re delighted to report that banking isn’t a car crash either. There’s a designated banking page that explains how you can fund your casino account with popular credit cards and e-wallets. If you’re not sure which is your best payment option, our Winnerzon casino reviewers recommend you check with the cashier.
Withdrawals start at just €25 but you can cash out up to €10,000 in any 30-day period. Winnerzon is also a safe casino, as all personal data and financial transactions are processed using SSL encryption in compliance with the gambling regulations of Curacao.
>> Get 50 FS No Deposit Bonus <<

Support at Winnerzon Casino

Even the best racers need to make a pitstop at some point, so don’t be afraid to seek help at Winnerzon casino. You may want to pull into the FAQ section first, as this is where you’ll find helpful answers to questions about important topics such as security, technical, and bonuses and promotions. Email addresses for customer service and KYC verification are also available.
If you’re looking to get out of the pits and back racing quickly, our Winnerzon online casino review team recommends the live chat support option. This service is available on iOS, Android, and desktop between the hours of 05.00 and 21.00 (GMT). We tested this option several times and found live agents responded quickly and professionally on all occasions.

Our Verdict on Winnerzon Casino

We love that you can fuel your engine with some awesome welcome bonuses at this motor racing-themed casino. This is a great way to start playing an impressive choice of over 1,500 slots and games. You can then continue to take advantage of existing player promotions and VIP rewards.
There are big jackpots to be won as well as prizes for finishing on the podium in a variety of slot races. Banking is no car crash, while you won’t be stuck in the pits for long thanks to excellent live chat support. That’s why our Winnerzon review experts are thrilled to be able to recommend this top casino to you.
Sign up to Winnerzon casino now and claim your generous welcome bonuses.
>> Get 50 FS No Deposit Bonus <<
submitted by freespinsbonus to u/freespinsbonus [link] [comments]

I see a lot of LP collections posted here. Does anyone appreciate a well organized digital collection?

1965 Jokers Wild (Dave Gilmour)(320)
1966 Tonite Let's All Make Love in London
1967 Arnold Layne
1967 Relics
1971 Pink Floyd - Relics (Remaster AU 1987 CDAX 701290)
1967 Scream Thy Last Scream
1967 See Emily Play & Scarecrow EP (Remaster UK 2007 Bonus CDM 40th ADEd. 50999 5 03919 2 9)
1967 The Piper At The Gates Of Dawn (UK Stereo First Pressing 24bit-96khz)
1968 A Saucerful of Secrets
1968 Pink Floyd - A Saucerful Of Secrets (Remaster Japan 1988 CP32-5272)
1968 It Would Be So Nice
1968 Point Me at the Sky
1969 OST More (Remaster Japan 1987 CDP 7 46386 2)
1969 Soundtrack From The Film More
1969 Ummagumma
1969 Zabriskie Point e Ultimate Z. P
1969 Ultimate Zabriskie Point [FLAC]
1970 370 Roman Yards 1970 (The Lost Zabriskie Point Album) [MP3]
1970 Pink Floyd - Atom Heart Mother (Remaster US 1994 UDCD 595)
1970 Pink Floyd - Atom Heart Mother (UK LP EMI Harvest SHVL 781 24bit-96khz)
1970 Roger Waters - Music From The Body (Soundtrack)(320)
1970 Syd Barrett - Barrett
1970 Syd Barrett - The Madcap Laughs
1971 Pink Floyd - Meddle (Remaster Japan 1988 UDCD 518)
1971 Meddle - 24-96 Vinyl Rip (FLAC)
1971 One Of These Days Single Vinyl 7 (Italy 1971 EMR-20388)
1972 Pink Floyd - Obscured By Clouds (Remaster US 1987 CDP 7 46385 2)
1973 Money Vinyl 12 (Remaster Netherlands 1981 Vinyl 12 1A K052Z - 78068)
1973 The Dark Side of the Moon - (Vinyl LP 24-96 UK Remaster 30 Harvest SHVL 804 24Bit 96kHz) - 200g Vinyl Rip (FLAC) - Audiophile MFSL Pressing VINYL {FR1 Cartridge SYBORG} - Unreleased Tracks
1975 Wish You Were Here
1975 Pink Floyd - Wish You Were Here (Remaster UK 1984 CDP 7 46035 2) & Unreleased Tracks
1977 Animals- (2016 Master) VINYL {FR1 Mk3 Cart} - (2016 Master) VINYL {Stanton 881 Cart} - (Remaster US 1985 CK 34474) - (Vinyl LP 24-96 US Columbia First Pressing JC 34474 24Bit 96kHz)
1978 David Gilmour - David Gilmour
1978 Rick Wright - Wet Dream
1979 The Wall - (Remaster Germany 2007 2xCD CDS 7 46036 8) - (Remaster US 1989 2xCD UDCD 2-537) - US UltraDisc 2CD- (UK Vinyl 2xLP 24-96 SHDW 411 24Bit 96kHz) - The Wall Work In Progress
1981 Nick Mason's - Fictitious Sports
1983 Not Now John Vinyl 7 (UK 1983 HAR 5224)
1983 The Final Cut (Remaster EU 2007 Oh By The Way Boxset CD14 50999 511267 2 8, 511 2672)
1983 The Final Cut (US 1983 QC 38243)
1984 David Gilmour - About Face
1984 Rick Wright - Zee Identity
1984 Roger Waters - The Pros And Cons Of Hitch Hiking
1986 Roger Waters - When The Wind Blows
1987 A Momentary Lapse Of Reason - [1987] [FLAC] - [2019] Remix
1987 Roger Waters - Radio K.A.O.S. (320)
1992 Roger Waters - Amused To Death
1994 High Hopes & Keep Talking (France 1994 CDM 881 777 2)
1994 Take It Back (Netherlands 1994 CDM 7243 8 81278 2 0)
1994 The Division Bell - (2014) [HD Tracks] 24.96 - (Japan 1994 SRCS 7324) - [UK 1994 Vinyl 24-96 EMD 1055]
1996 Rick Wright - Broken China
2002 Roger Waters - Flickering Flame
2004 Roger Waters - To Kill The Child & Leaving Beirut (Single)(320)
2005 Roger Waters - Ca Ira
2006 David Gilmour - Arnold Layne EP
2006 David Gilmour - On An Island
2006 Smile (1-Track EU Promo CD Single)(320)
2006 Smile (2-Track EU CD Single)(320)
2007 Roger Waters - Hello (I Love You)(Single)(192-320)
2010 The Orb and David Gilmour - Metallic Spheres
2014 The Endless River
1967-03-18 My Uncle Is Sick Because The Highway Is Green
1967-09-13 Starclub, Copenhagen
1967-09-25 BBC Playhouse Theater, London (BBC Sessions)
1967-10-30 Games for May - England
1967-11-13 Ahoy, Rotterdam, NL
1968-02-24 Bouton Rouge
1968-05-06 First European International Pop Festival, Piper Club, Rome
1968-05-23 Paradiso, Amsterdam (Late Show)
1968-07-27 Shrine Exposition Hall, Los Angeles
1968-12-28 Margriethal, Jaarbeurs, Utrecht
1968-12-28 Owed To Syd Barrett
1969-03-27 Saint James Hall, Chesterfield, England
1969-04-14 Royal Festival Hall, London
1969-04-27 Careful With These Tracks
1969-05-09 University Of Southampton, Hampshire, England
1969-06-22 Free Trade Hall, Manchester, England
1969-06-26 Royal Albert Hall, London
1969-08-08 The Journey Through the Past
1969-08-09 The Paradiso, Amsterdam - Celestial Instruments
1969-09-17 Amsterdam '69 (TSP-CD-052) 1990 [VBR]
1969-09-17 Complete Concertgebouw
1969-10-11 Song Days Festival, Essen
1969-10-19 Around the Mystic - London
1969-10-25 Interstellar Zappadrive - Mont de L'Enclus, Amougies, Belgium
1969-11-21 Montreux Switzerland
1969-12-06 Afan Lido Sports Center, Port Talbot, Wales
1969-71 Echoes Of Atom Heart Mother
1969-73 Rare & Live Tracks - 3cds
1970 - 1971 Eclipse (2001)
1970 Fat Old Gigs 4cd
1970 Pepperland In The West
1970-01-18 Fairfield Hall, Croydon, Surrey
1970-01-23 Hotel de Champs-Elysees a Paris, Paris
1970-02-11 Town Hall, Birmingham
1970-02-28 Refectory Hall, Leeds University, Leeds, Yorkshire
1970-03-12 A Trick of the Light
1970-03-13 The Injustice of a Kaleidoscope Sound
1970-03-14 Meistersinger Halle, Nuremberg
1970-03-15 Niedersachsenhalle, Hannover
1970-03-20 Akademiske Foreningens Store Sal, Lund, Sweden
1970-04-11 Gymnasium, SUNY, Stony Brook, NY
1970-04-22 Capitol Theater, Port Chester, NY
1970-04-29 [HRVCDR016] Interstellar Fillmore - San Francisco, CA
1970-04-30 [HRVCDR034] - KQED
1970-05-01 Civic Auditorium, Santa Monica, CA
1970-06-27 Bath Festival Of Blues And Progressive, Shepton Mallet, Bath
1970-06-28 Holland Pop Festival, Kralingen, Rotterdam (JFE remaster)
1970-07-12 Open Air Pop Festival Aachen, Aachen Soerser Stadium
1970-07-16 Focus - Paris Theater, Regent Street, London, England - BBC FM
1970-07-16 Libest Spacement Monitor (TSP-CD-027 1989)
1970-07-16 Mooed Music - BBC Session Live, Paris Cinema, London
1970-07-18 Hyde Park, London
1970-08-08 Les Nuits Musicales, Saint Tropez (Pop 2 TV Show)
1970-09 & 1971-03 - Eclipse - APE
1970-09-12 Parc De Vincennes, Paris
1970-09-16 Pink Is The Pig (Live In London)
1970-09-16 Pink Floyd - Focus 1971 [FM]
1970-09-16 Playhouse Theatre, London
1970-09-16 Rhapsody In Pink (Italy 1990 LLRCD 044)
1970-09-26 Electric Factory, Philadelphia, PA
1970-09-27 Fillmore East, New York City, NY (Early Show)
1970-10-17 Pepperland Auditorium, San Rafael, CA
1970-10-23 Creatures Of The Deep Disc 1-3
1970-10-23 Santa Monica Civic Auditorium, Santa Monica, CA
1970-11-06 Mind Your Throats
1970-11-07 Grote Zaal, De Doelen, Rotterdam
1970-11-11 Conserthuset, Gothenburg
1970-11-12 Falkoner Centret, Fredriksberg, Copenhagen
1970-11-13 Vejlby Risskovhallen, Aarhus
1970-11-14 Ernst-Merck-Halle, Hamburg
1970-11-21 Smokin' Blues (Montreux Casino, Montreux )
1970-11-22 Altes Casino, Montreux - Swiss Made
1970-11-25 Fridrich Ebert Halle, Ebertpark, Ludwigshafen
1970-11-26 Messehallen, Stuttgart
1970-11-29 Circus Krone, Munich
1970-12-22 City Hall, Sheffield
1971 Atom Heart Mother Goes On The Road
1971-02-12 Lecture Theatre, University Of Essex, Colchester
1971-02-13 Students Union Bar, Technical College, Farnborough
1971-02-25 Grosser Saal, Musikhalle, Hamburg
1971-02-26 Stadthalle, Offenbach
1971-04-03 Oude Ahoy, Rotterdam
1971-05-15 Crystal Palace Garden Party, London
1971-05-18 Pathfoot Building Refectory, Stirling University
1971-06-04 Philips Veranstal Tungshalle, Dusseldorf
1971-06-05 Echoes - The Return of the Son of Nothing (West Berlin)
1971-06-05 Sportspallast, Berlin - Mauerspechte
1971-06-05 Vierundzwanzig Teile von Nichts (HRV-CDR-029)
1971-06-12 Palais Des Sports, Lyon
1971-06-19 Palazzo Delle Manifestazioni Artistiche, Brescia
1971-06-20 Palaeur, Rome
1971-06-26 Amstel Free Concert, Amsterdamse Bos, Amsterdam
1971-07-01 Ossiach Festival Stitschoff, Ossiach
1971-08-06 Hakone Aphrodite, Hakone, Japan
1971-08-09 Festival Hall, Osaka
1971-08-13 Festival Hall, Melbourne
1971-09-18 Live in Montreux
1971-09-23 KB Hallen, Copenhagen
1971-09-30 Meddled
1971-09-30 Meddler
1971-09-30 One Of These Days (TSP-CD-034 1989)
1971-09-30 Paris Cinema, London
1971-10-04 HRVCDR010 - Pompeii Rev B
1971-10-04 Live at Pompeii - Remains
1971-10-04 Pompeii (Remaster Netherlands PFP-A0118)
1971-10-04 to 07 In The Shadow Vesuvius - Italia
1971-10-04 Volcanic Destruction
1971-10-07 Live At Pompeii
1971-10-10 Great Hall, Bradford University, Bradford, Yorkshire
1971-10-16 The Eye of Agamotto - Civic Auditorium, Santa Monica
1971-10-17 Convention Hall, Community Concourse, San Diego
1971-10-17 From Oblivion
1971-10-17 Wind And Seabirds - Convention Hall, San Diego
1971-10-27 Auditorium Theatre, Chicago, IL
1971-10-28 Hill Auditorium, Ann Harbor, MI
1971-10-31 Fieldhouse University Of Toledo
1971-11-05 Hunter College - New York City, NY
1971-11-06 Case Western Reserve University, Cleveland, OH
1971-11-10 Labyrinths - Pavillion De La Jeunesse, Quebec
1971-11-12 Irvine Auditorium, State University, Philadelphia, PA
1971-11-16 Something from Nothing
1971-11-16 The Return of the Sons of Nothing
1971-11-20 Embryonic Madness
1971-11-20 One Of Those Days
1971-11-20 Taft Auditorium, Cincinnati, OH
1971-11-20 Taft Auditorium, Cincinnati, OH (2-source blend)
1972-01-20 The Darkside Rehearsals - Brighton Dome, Brighton, England
1972-01-21 The Guildhall, Portsmouth
1972-01-22 Eclipse Of The Dark Side - Winter Gardens, Bournemouth (Recorder 2)
1972-01-22 The Dark Side Winter Gardens - Bournemouth (Recorder 1)
1972-01-23 Gathering On The Moon - The Guildhall, Southampton
1972-01-27 Waiting for The Moon - City Hall, Newcastle-Upon-Tyne
1972-01-28 You Are Number Six - Refectory Hall, Leeds University, Leeds
1972-02-17 - Rainbow Tapes Day 1
1972-02-18 - Rainbow Tapes Day 2
1972-02-19 - Rainbow Tapes Day 3
1972-02-20 - Rainbow Tapes Day 4
1972-02-19 Finsbury Park - Disc 1
1972-02-20 Finsbury Park - Disc 1
1972-02-20 The Best Of Tour 72 (TSP-CD-049 1990) [VBR]
1972-03-06 Acid Moon - Taiikukan, Tokyo, Japan
1972-03-08 Natural Dark In Osaka. Japan
1972-03-09 Echoes From Osaka
1972-03-13 The Dark Side Of The Ice - Saporro, Japan
1972-03-13 The Great Gig On The Moon
1972-04-28 Chicago
1972-05-21 2nd British Rock Meeting - Germersheim, Germany
1972-06-28 Eclipsed By The Dome - Brighton [MP3]
1972-09-22 Hollywood Bowl, Hollywood, CA
1972-09-22 Staying Home To Watch The Rain[VBR]
1972-10-21 The Oxfam Concert - London [MP3]
1972-11-15 Echoes Of The Past, Sporthalle Böblingen, Stuttgart, Germany
1972-11-15 The Great Gig In Böblingen
1972-12-01 Harsh Realities [Stereo Tweaked]
1972-12-09 - In a Neutral Land - Zurich - Suiça (FLAC)
1972-12-12 Across The Swiss Border
1972-73 Nebulosity
1972-73 The Great Gig In The Sky (UK Unofficial SSR 41925)
1973-03-06 The Valley Of The Kings
1973-03-11 Yeeshkul!
1973-03-14 Live Music Hall - Boston, MA
1973-03-15 Dark Soundboard of Philadelphia
1973-03-17 Dark Side of Radio City
1973-05-19 Supine in the Sunshine
1973-06-17 On Stage Saratoga NY
1973-06-20 Breaking Bottles In The Hall
1973-06-20 Merryweather Post Pavillion, Columbia, MD
1973-06-29 When You're In...Tampa
1973-10-13 Set The Controls... - Vienna [MP3]
1973-11-04 Obscured At The Rainbow [VBR]
1974-06-24 Shine On Paris
1974-11-15 Black Holes In The Sky
1974-11-15 Work in Progress
1974-11-16 BBC Archives (HRV CDR 033)
1974-11-16 No Room Upon The Hill
1974-11-16 Time In London
1974-11-16 Wembley MTX-V2
1974-11-16 Wembley Pre FM-Master
1974-11-16 Wembley Wizards
1974-11-17 Getting Better All The Time
1974-11-28 Empire Theatre
1974-12-09 Manchester Day '74
1974-12-14 Stairstep To Abandon - Bristol, England [Vinyl]
1975-04-08 Azimuth Coordinator Pt. 1
1975-04-13 Riding The Cow.Cow Palace,California,USA
1975-04-26 Cruel But Fair
1975-04-26 Dogs And Sheep
1975-04-27 Hogs in Smog
1975-04-27 Los Angeles, CA master
1975-06-15 Faster Jersey
1975-06-15 Jersey Not Mother
1975-06-16 Random Precision
1975-06-18 Boston Garden Matrix Version
1975-06-18 Boston Gardens
1975-06-18 Crazy Diamonds [VBR]
1975-06-18 Echoes In The Gardens
1975-06-22 Heavy Rain
1975-06-28 Master Reel - Ontario (RTR-DAT-Source 2) (flac)
1975-80 - Azimuth Coordinator 1975 a 1980 (6CD box 1998)
1977-01-05 Iron Pigs On Fire - Fort Worth, Texas
1977-01-23 - If Pigs Could Fly
1977-01-23 Bugger's Eyes
1977-01-29 Desk Pig In Berlin
1977-01-30 Absolut Floyd
1977-01-30 Hunting Animals - Berlin, Germany
1977-02-01 Test Flight - Vienna, Austria
1977-02-20 Animals In Belgium - Antwerpen [FLAC]
1977-02-20 Ducks On The Wall
1977-02-20 Thirteen
1977-02-22 Dragged Down By The Stone
1977-02-22 Pavillion de Pigs
1977-02-27 Animals On The Wing
1977-04-22 Hurricane Floyd Hits - Miami FL
1977-05-01 Iron Pigs On Fire
1977-05-09 Animal Instincts
1977-05-09 Mr Pig - Oakland [MP3]
1977-06-19 Chicago '77
1977-06-19 Soldier Field, Chicago, IL (1st gen Charly C.'s tape - source 1)
1977-06-27 Boredom and Pain (Boston Gardens)
1977-06-27 Boston Garden, Boston, MA - The Perfect Day (FLAC)
1977-06-27 Boston Garden, Boston, MA (Lampinski)
1977-06-27 Pink Floyd 1977-06-27
1977-07-01 Live at Madson Square Garden
1977-07-02 In the Grassland Away
1977-07-02 Live at Madson Square Garden
1977-07-02 Prog King - Madison Square Garden
1977-07-02 Welcome To The Machine
1977-07-03 Madson Square Garden - New York
1977-07-03 Pigs Might Fly
1977-07-04 Sheep Independence Day (FLAC)
1977-07-06 Azimuth Coordinator Pt. 2 - Last Animals
1977-07-06 Fire Works Show In The Canadian Walls
1977-07-06 Montreal
1977-07-06 Who Was Trained Not To Spit On The Fan
1980-01-01 The Wall Rehearsals 1980
1980-02-07 Azimuth Coordinator Pt. 3 - flac16
1980-02-08 Little Black Book With My Poems In
1980-02-27 The Wall Live In Nassau
1980-02-28 Nassau - Coliseum - NY
1980-08-09 Soundboard on the Wall - Earls Court, London, England
1980-1981 Is There Anybody Out There The Wall Live
1981-02-19 Tear Down The Wall
1981-02-20 The Sixth German Show-Westfalenhalle, Dortmund
1981-02-20 Westfallenhalle,Dortmund, Germany
1981-06-16 Earl's Court, London (Watching The World Upon The Wall)
1984-04-30 (Gilmour) Live At The Hammersmith Odeon (London )(320)
1984-05-22 (Gilmour) Beacon Theater - New York City-NY
1984-06-16&17 (Waters w. Clapton) Sidewinder (Stockholm)
1984-06-29 (Gilmour) New Game - Berkeley [FLAC]
1984-07-12 (Gilmour and Friends) In Floyd We Trust (320)
1984-07-12 (Gilmour) Westwood One Concert (48kHz)(320)
1984-07-18 (Waters) Eric the Player, Roger the Singer
1985-03-20 (Waters) Live Radio City Music Hall, NYC [FM]
1985-03-28 (Waters) Complete Hitch Hiking Perfomance
1987-09-16 Echoes By The Lake Disc 1-3
1987-09-19 Prism
1987-11-01 Live at the Orange Bowl, Miami
1987-11-07 (Waters) Goodbye Mr. Pink Floyd (Remaster)
1987-11-30 MONEY GOES WEST - (The Sports Arena - Los Angeles, California)
1988 Delicate Sound Of Thunder (UK 7914802)
1988-02-19 Live in Melbourne (SOUNDBOARD)
1988-02-19 Melbourne - Soundboard Recording
1988-02-19 Tennis Center, Melbourne
1988-07-08 Nothing Is Changed (Modena, Italy) [VBR]
1989-06-12 Globe Arena, Stockholm
1989-06-13 Globe Arena, Stockholm
1989-06-14 Globe Arena, Stockholm
1989-07-01 Palais Omnisport de Paris Bercy, Paris, France
1989-07-15 Live In Venice 1989 {FLAC]
1989-07-15 Venice, Grand Canal
1990 (Waters) The Wall - Live In Berlin
1990-06-30 Of Promises Broken
1990-06-30 The Knebworth Tales
1994-03-30 Miami - The Live Bell
1994-04-16 Your Favorite Disease
1994-04-21 Pigs Over The San Francisco Bay
1994-04-21 They're Blowin Me Away - Oakland Master DAT
1994-05-31 3 Pigs At 3 Rivers
1994-06-11 The Bell Gets Louder
1994-07-18 By The Light Of The Silvery Moon
1994-08-13 The Sound Surrounds
1994-09-04 Softly Spoken Magic Spells - Feyenoord [MP3]
1994-09-13 A Night In Italy
1994-09-13 A Passage Of Time
1994-09-15 Udine - Italy
1994-09-19 - The Nights Of Wonder
1995 Pulse
1995 Wish You Were Here Live (CDM 7243 8 82207 2 9)
2000 (Waters) In The Flesh (Live)
2001-06 2002-01 David Gilmour in Concert (320)
2002-03-05 (Waters) The Happiest Night of Our Lives - National Stadium, Santiago
2005-07-02 Live 8 Reunion
2006-03-07 (Gilmour) Mermaid Theatre - London
2006-03-19 (Gilmour) Regathering Our Senses - Heineken Music Hall, Amsterdam [FA025]
2006-05 (Gilmour) 2007 - Remember That Night
2006-07-29 Happy Birthday Dear Richard (Archive Konigsplatz Munich rec 4)
2006-08-26 (Gilmour) Live In Gdansk
2006-12-07 (Waters) Milan, Italy FM
2007 (Gilmour) 4 Tracks Live From Abbey Road (US Promo CD Single)(320)
2007-03-14 (Waters) 50000 Lunatics on The Grass Chile '07
2007-07-07 (Waters) Live Earth 2007
2008-06-15 (Gilmour) Ron's Psychedelic Supper Vol.2
2010-07-10 (Waters & Gilmour) The Hoping Foundation (320)
2010-09-15 (Waters) The Wall Live - Air Canada Centre, Toronto, ON
2010-09-16 (Waters) The Wall Live - Air Canada Centre, Toronto, ON
2010-09-18 (Waters) The Wall Live - Air Canada Centre, Toronto, ON
2010-09-20 - Roger Waters - The Wall - Chicago [MP3]
2010-12-18 (Waters) Flickering Flames On The Wall - Palacio De Los Deportes, Mexico D.F
2010-12-19 (Waters) Flickering Flames On The Wall - Palacio De Los Deportes, Mexico D.F
2010-12-21 (Waters) Flickering Flames On The Wall - Palacio De Los Deportes, Mexico D.F
2011-03-25 (Waters) Madrid - Experimento
2011-05-15 (Waters) Live At O2 Arena, London, England
2017 Live at Pompeii [FLAC]
David_Gilmour - Live Tracks - MP3
1965 - Syd Barrett - Lucy Leave and Other Rarities [FLAC,Tracks]
1965-95 - Pinkie Milkie - Rarities Compilation
1966-67 London '66 - '67 (UK 1995 CDM SFMDP 3)
1966-67 Psychedelic Games for May
1966-71 Sophisticated Colours
1966-94 Early Flights Disc 1-10
1967 Reaction In G
1967-69 Music For Architectural Students
1967-71 Antiques- A Rare Collection of Oddities
1967-71 Antiques And Curios
1967-87 A CD Full Of Secrets
1968 Tonite Let's All Make Love in London OST
1968-69 The Embryo (TSP-CD-020 1989) [VBR]
1968-70 - Old Symphonies 1968-1970 - FM
1968-70 Ultra Rare Trax Vol. 1-3
1968-71 Spiral
1968-74 From Underground To The Moon
1969 - High Time
1969 - The Complete Zabriskie Point Sessions
1969-70 Omay Yad
1969-99 - Roger Waters - Rarities Vol 1-3
1970-71 - Syd Barrett - The Radio One Sessions
1971-72 Studio Outtakes & Demos
1972-06 From the Other Side (DSOTM Outtakes)
1975 - Tour Comic book
1975-76 Abbey Road to Britannia Row The Extraction Tapes (2014)
1978 The Wall- Under Construction
1978-79 Building The Wall
1979 Every Brick In The Wall (outtakes)
1980 - The Wall - Original Film Sessions 1980
1980 The Wall (Demos)
1982 The Final Cutting
1987 A Momentary Lapse of Reason Live Official Tour CD (Demonstration Not For Sale)
1987 One Slip CDM (UK 1987 CDEM 52)
1988 - A Momentary Lapse Of Reason (Official Tour CD)_flac
1990-05-02 - Roger Waters - The London Rehearsals 1990
1994 - Just Warmin Up - The Rehearsals in Tampa - 1994
Pink Floyd - Just Warming Up (Tampa 1994 )
1996 Pink Floyd & Friends - Interstellar Overdrive (Canada 1996 PS-NEMS 1001-2)
2001 Pink Underground
2005...A Desperate Attempt of Perfection
2010 - Roger Waters - Is It The Fifth
A Tree Full Of Secrets (18xCD Box Rarities)
Have You Got It Yet
2008 Have You Got It Yet v2
HYGIY v2.0 Vol. 1
Live Anthology
Roger Waters - Rarities Vol 1-3
Secret Rarities (2014
Star Profile - audio documentary
Variations on a Theme of Absence 8-CD
1965-72 The Early Years Limited Edition 10CD [FLAC]
1967 The First 3 Singles (Remaster UK 1997 7243 8 59895 2 0)
1967 The Syd Barrett Tapes
1967-11-17 The First Singles
1967-1973 - Anthology II [HL 325-326]
1967-68 Masters of Rock
1967-68 The Early Singles (EU 1992 0777 7 80572 2 2)
1967-71 The Complete BBC Sessions
1967-93 - Total Eclipse - A Retrospective 1967-1993 - Italy
1981 A Collection Of Great Dance Songs (Remaster Japan 2001 TOCP-65744)
1983 Works (US 1983 CDP 7 46478 2)
1988 - Syd Barrett - Opel
1992 - La Carrera Panamericana
1992 - Syd Barrett - Octopus
1995 - Greatest Hits 3 - Post Pink - 1995 - MP3.320kbps
1999 - Legendary Rock Stars - Greatest Hits
2001 - Echoes The Best Of Pink Floyd (US 2001 2xCD CDP 7243 5 36111 2 5)
2003 - Roger Waters - Flickering Flame (320)
2007 - David Gilmour - Take a Best (Bootleg)(320)
2007 - Greatest Hits - Star Mark - 320Kbps
2010 - Syd Barrett - An Introduction to Syd Barrett (2010)
2011 - CD Sampler - 2011
Syd Barrett - Wouldn't You Miss Me -The Best of Syd Barrett
1994 Dark Side Of The Moon -[Trance]
1994 Wish You Were Here [Trance]
1995 Meddle (Trance Remix)
1998 A Momentary Lapse Of Reason (Trance)
2000 Welcome to the Remix
2003 Easy Star All Stars - Dub Side of the Moon
2003-01-01 - The Floydian Propulsion Project
2004 Out There
2005 The Dark Side Of A Dream [320]
2006 DJ Fish Remixes
2006 Pink Floyd & Eric Prydz - Proper Education
2010 DSotM - Moon8 - 8 bits
1995 The London Philharmonic Orchestra - The Music Of Pink Floyd
2002 Pigs and Pyramids An Allstar Lineup Performing the Songs of Pink Floyd
2005 The Piano Tribute To Pink Floyd
2006 Rockabye Baby! Lullaby Renditions of Pink Floyd
1988 - Audio Documentario - Star Profile
2002 - Wish Youd Been Here - The Pink Floyd Story - Radio BBC
1974 - Tour Comic - 1974
1976 - Songbook
1987 - Songbook (VictorF)
2000 - Guitar Tab Anthology
submitted by pslickhead to pinkfloyd [link] [comments]

[Let's Build] d100 Strange Shops

Maybe magical, extraplanar, or just unusual. Comment and I'll add yours to the list :)

  1. Imp Imporium - This store is small and boxy, and entirely made of redwood. A tall devil stands behind the counter wearing a suit and tie, and imps are chained to the walls. He offers you the services of one of his imps for a small price- the rights to the imp's memories of what they did when you're done. He requires a much larger material collateral for if you don't return the imp or it dies/is irreparably maimed in your service.
  2. Coagulation Station - A seemingly normal (if ugly) old woman runs this roadside popup store. It is nothing more than a cart with a sign next to it reading "Coagulation Station" painted roughly in red over a lime background. She offers healing supplies, potions, and rations in return for a small vial of your blood. (Feel free to come up with consequences for buying from her, such as her being a hag or using it for a strange ritual, etc.)
  3. Elemental Extras - An air, earth, fire and water elemental stand in the four corners of this (entirely brick) shop. Unfortunately, the "shopkeepers" only speak primordial, so good luck if you don't. They each offer to put special elemental effects on whatever you own, such as a fire effect on your sword, an ice effect on your armor to freeze whatever hits you, or an earth effect on an arrow to have surrounding dirt swallow whoever it hits. Everything here is understandably very expensive.
  4. Vraug aks stor - A very tall, older orc hero enthusiastically tries to sell his weapons in this shop in order to retire. They're hung up on the walls, all showing varying signs of use. Some appear to be magical. Vraug also tries to tell his customers stories about each weapon before they buy (and especially before they ask.) The weapon most prominently displayed is a +4 Great Axe, with obsidian blades, a dragon-scale tip on the end and golden threads running down the handle. There are a few chinks in it, and the tip somehow has a dent in it, but the damage only seems to add to the charm. He charges an extraordinary price for this axe.
  5. Angel Bazaar - Apparently recently the churches haven't been generating enough coin to keep the local deity fiscally afloat, and some angels have taken it upon themselves to raise that extra money. Some are selling more regular items for cheaper prices, such as healing items, some are selling more extravagant magical items, and even others are offering "miracles." They're all set up in a series of stands in a small square that you swear wasn't here before.
  6. Betsie's Black Cauldron- everything is black, especially Betsie. From black oak ethanol to black licorice she has ingredients and potions unique to her gimmick. u/LateLolth96
  7. The Fleeting Flyer's Fast Findings- if the item floats, flies, or is otherwise airborne this shop might have it. Limited time only and has (randomized) a rare three uncommons and six commons but the more you travel the more likely you are to come across it because it's on a one man spell jammer with two carnival cars behind it. u/LateLolth96
  8. The Kyuss Kasino- a worm themed casino where the main attraction is the purple tunnel which is a purple worm in a metal harness designed to prevent it from moving and to keep its mouth open. The wager, and incidentally, the show is if you can make it out the other end alive you [win]. There are scrying orbs that display a live feed of the current "adventurer" in the worm for 5 silver lasting 30 min before the next five silver (no refunds). Quest hook? u/LateLolth96
  9. Djinni Gin Jamboree- a once a month festival celebrating a moon cycle of the dm's choosing. Marids sell their distilled saliva as well as various forms of never-before-seen-by-man fish dishes, and water elementals play live music which more or less sounds like the rhythmic gurgling of a muddy brook. u/LateLolth96
  10. The Crossroads Corridor - An invite only shop, given to adventures who have a number of their own magical items. When the invitation is slid under any closed doorway, said doorway will become the doorway to the shop. Operated by The Masked Man, it is a magical item shop that trades magical items for magical items of similar value. Leaving will exit out the door you originally put the invitation under. u/Hacknslaasher
  11. Bottom's Bottomless Meatpies - It's cheap, delicious (although a bit gamey and hard to chew) and the servings are enormous. The shop is run by an old goblin with an enormous smile, his name is Toothy Bottom, less so because of his bum, and more so because of a secret that he isn't telling any one, the secret that has made his Meatpie-shop the most well visited in the entire area, at least by those not able to afford fine dining in the upper districts.For you see, underneath this humble shopped, staffed every hour of every day with more goblins than you can count on one hand, or two hands if you have taken ABM (Advanced Barbarian Maths), lies a large, cavernous mining operation.You enter it through a set of large trap-doors found in the cold-store basement where you find the literal wheelbarrows of meat that allow every customer to order however much meat they want in (or on) their pies, as long as the Goblins can lift it up to the counter (the largest order so far was, according to the Goblins managing the front of the house, "the weight of a small baby wrapped in a nasty hunting dog." they have made no comment as to how they know that specific measurement).Once you are through the trap-doors, you'll find a rail-system rivaling that of the largest Dwarven mines, with rail-master goblins timing and directing all the in- and out- going traffic, and every cart that comes in is absolutely and utterly loaded with meat, which is then loaded on wheelbarrows and carted up through the trapdoor.If you were to follow the rails as deep as they go, through all of the winding tunnels, across chasms, past various cave-dwelling monsters that try to snack on the meat or goblins or, well, you, then you'll eventually find yourself at the namesake of mr. Toothy Bottom.A large, mass of rock-hard skin, covered in spines and horns and other sharp shapes, it has been split open, and the dark flesh underneath is mined ceaselessly by a small army of Goblins. They aren't violent, in fact, they are quite cowardly, but they are as professional as any Goblin can be, and they are also fighting a continuous fight against the flesh with their pickaxes.For you see, the open wound is constantly trying to close itself, regenerating at a blinding speed that the Goblins have learned to keep up with after opening the wound large enough to allow for their massive excavation progress.This may be the toothy bottom of the pits and chasms.But it is also a small area of the sleeping Tarrasque, regenerating fast enough that it does not notice the harm being done to it, and with a large enough Goblin Workforce to drive the economy of what is, essentially, a small Goblin Kingdom in these tunnels, complete with blacksmiths making new Meat-axes and monster-hide-leathercrafters making workboots and pants for the Goblins working down in that caustic blood.And let's not forget, that the entire lower class of the city has eaten Tarrasque meat at least once, some of them for years.But it's only two silver pieces for as much pie as you want (or can carry), so who cares to ask where it's all coming from? u/Neknoh
  12. Sarah’s sewing shop, “World class Seamstress.” - She means world class! She can repair even magical fabric to like new condition. Everything she makes alterations to gives them a +1 to charisma for 24hrs or until dirtied. Bonus returns after being thoroughly washed and dried (some items are dry clean only)She’s also a dry cleaners. u/rab-byte
  13. The Philosopher’s Time Shop - Sundials, watches, windup clocks, candle clocks, hourglasses the size of mites up to the size of your average goliath, the Philosopher has a range to suit almost any buyer in need of a way to measure time. Be careful, the hours you spend there fly away like seconds! u/ElZoof
  14. Oakshot Saddliery - Gwinnett Oakshot caters to a select clientele, those looking for clothes, armour, weapons and equipment specifically designed to suit those who spend at least part of their days in a different body shape. Minor magic at most, it’s mostly just very well designed to suit your Druid on the go or werebeing out for a night on the town. u/ElZoof
  15. Jasper, Goldhand, Bloodstrangler and Smith - What does “‘til death us do part” mean if your wife is now a lich? Does a lifetime guarantee still stand if the object in question broke before the manufacturers were born? What exactly is an annuity? The firm of JGB&S is on hand to assist with non-devilish contracts of any kind. u/ElZoof
  16. Morogh's "Pet's" - This pet shelter is run by an older halfling named Morogh. He's kindhearted and only wants the best for his little animal companions he sells. From apes over hawks to wolfs, he just has every animal companion you could think of, but his store also has a back area. Not everyone is welcomed there as he also sells abandoned monster hatchlings, like griffons, owlbears, pseudodragons and even a red dragon wyrmling. Those monsters are all tamed so no danger there, Morogh just wants to know his customers better before trying to sell one of his more 'exotic' assets.The adventurers maybe can persuade him or do a favor for him (possible quest), like acquiring some exotic food for the more demanding beasts and monsters he houses. After this Morogh decides to sell them one of his monsters as a companion. u/Th3Banzaii
  17. Plane Ole' Butcher - A butcher shop that sells meat from an unknown plane of origin. One day a small portal opened up from the ground and strange-smelling exotic meats have been extruding from the portal. A shop was built around the portal which has been active and pumping for 50 years. People come to see the wonder firsthand but they stay for the dirt-cheap meats. The meats are char-grilled and heavily spiced to soften the meat's naturally pungent flavor. u/HeyShipmate
  18. Looters Late Return (aka LooLaRe)- A seedy smelling store run by an androgynous goblin who wears overly fancy clothes. This goblin sells in bulk only, and at discounted prices. The catch is that if you make a purchase, you must sign a contract guaranteeing repeated weekly purchases. Your bulk discount increases the more product you are able to move, but if you are unable to maintain your weekly purchases, the goblin’s secret network of enforcers comes for it’s dues. Or your life. u/pikkl_rikk
  19. Sandman Fisheries - This tightly packed stall smells or marine air and salty nets. It has all the sea can offer to the gourmet with a striking emphasis on huge fish: tuna, spadefish, and the occasional gargantuan squid. The product is impeccably fresh. Always. Sandman (a desert dweller and camel race aficionado) doesn't seem to understand what you're asking about the supply chain and how come his shop ever exists at hundred of miles from the nearest sea! u/Banuken
  20. T'zargo's fine wares - This shop can be mysteriously seen in any plane, but always appears as an identical modern convenience store looking building. Inside is a tabaxi named T'zargo, always advertising his "fine wares at reasonable prices." He sells extremely rare and powerful items for millions of gold, along with random everyday items. Some of these rare items include an axe once wielded by Baphomet, and draws from a deck of many things. His mundane items he always pulls out of a box on his counter, and they include a full rowboat and 30 chairs. u/Kellen1013
  21. The Magic Commoner - A basic magic item shop owned by a young elf wizard named Tavon Ilidan. He sells all sorts of magical things from armor to weapons and rings an such.The thing about his shop even though on the outside it looked like a regular building despite being one solid color; purple, orange, green ect. But when you walk inside it's much larger than its outward appearance.The shop also travels via a magical door. Tavon has a set of different keys he keeps with him representing the different cities of the land/world. He first closes the front door, locks it, then unlocks it with a new city key and when he opens it, it opens to the new city.Tavon's appearance reflects on which city he is in and what color his shop is. If is shop is blue his robes are blue as well. Tavon also has a secret. Even though he looks like a young elf he is actually an ancient gold dragon that simply likes to travel and meet new people without the stigma of being a dragon. He likes to play tricks on people and test them to see if they are worthy of specific items in his shop, (IE a wand of fireballs he made himself.) u/nota_person
  22. Mallard Maladies - A veterinary clinic for ducks. The shop keeper is an old blind man who refuses to heal non duck creatures, but can be tricked into healing non ducks with a high enough deception ability. Despite the name, the clinic services male and female ducks. u/El_Jewbacabra
  23. The Exploding Wand Shop- A shop that is characterized by an explosion that lifts the roof of the building off the walls and expelled black smoke every few hours - followed by the owner shouting from inside "I'M FINE, EVERYTHING'S OKAY!"The owner is a young Eladrin Artificer named Seyf Melorathian who experiments on new wands and other magical wonders. His face is a black charcoal from the soot of the explosions but otherwise would be a light brown. He has a pair of glasses that protects his eyes from being covered in soot. He has blond hair and wears a Smith's apron. He sells common rarity wands, up to rare rarity wonderous items, and has been working on an experimental wand of fireballs. You can only purchase an experimental wand if you do a material gathering quest for him.If you buy one of his wand of fireballs (2000gp and a waiver signed to not sue) there's a 10% chance that when used the wand will cast a second fireball centered on you during the spell.He also offers enchanting services at various speeds depending on the rarity of the requested enchantment. He will also willingly take on apprentices or teach enchantment to anyone. u/xBramStokerx
  24. Fishman’s Man Fry – A Triton, named Vamras Vogalath, with broken Common serves delectable seafood dishes. If asked about the name, he explains that it is food FOR men, not for fishes.Side note- this is shop is not anywhere near any large body of water. Nobody in town is sure exactly where the fish come from. u/Unprincipled
  25. Shwarma Tent - delicious herb infused fried flatbread with cured meats and shredded carrot and cucumber. The tent has small tripod tables and stools of worn wood. Patrons carve their names and other messages into the tabletops. Among the mundane names can be found the names of previous characters and NPCs that the party met, BBEGs they defeated, dated long ago, the current ruler of the land and the name of an old lover with a heart around it, Ash Ketchum, Drizzt, The Doctor, and the original Avengers. Searching carefully can also reveal a cryptic message to the party, seemingly carved years prior, but naming the PCs. u/bluecor
  26. Threads of Fate - three old sisters weave spidersilk and mundane silk into beautiful garments with embroidery that sometimes changes its image. For instance, a nightrobe has the moon and a starry sky embroidered, and the moon changes its phase with the real moon. On another, a dragon slowly chases its own tail, with its wingtips pointing to the time, as a clock. Yet another displays an hourglass which constantly drains, and runs out when the wearer dies. Other images might show great moving battles, gently waving flags that slowly fade and dilapidate as the empire becomes more corrupt, or ruins that become progressively overgrown with vines. The theme of the garments deal with the passage of time and the inevitable end of life. u/bluecor
  27. Salty's - the owner Saltamancia sells salt of differing coarseness and colors, and is an expert on which textures best compliment which purposes, from baking fine rolls to soaking one's feet after a days march. He has certain rare salts from distant lands with rare properties. For abjuring circles, he has a blessed salt that cannot be dispersed by gusts of wind. For healing, he has a fine blue salt that, when mixed with honey and packed into a wound, prevents infection and scarring. Another salt taken with hot peppermint tea can remove an additional level of exhaustion with a rest. True to his name, Saltamancia is old and curmudgeonly u/bluecor
  28. Bestboots - Bestboots sells custom footwear of exceeding quality, made from rare materials. The footwear can be light for nimble moves or heavy for kicking doors. With the right materials (possibly a quest) minor advantages can be built into the footwear. For example, a sole of felted yeti hair can give normal traction on ice, and a sole of gummed soapwood sap can allow the wearer to ignore a casting of grease underfoot. u/bluecor
  29. Hap's Microbrews - Hap claims to have perfected the means of beer portability, in that his brews are bottled and sealed under pressure in containers of lightweight spun cellulose which dont shatter when dropped. Opening his bottled beer releases a small localized burst of cold, chilling the beer just shy of freezing. The locals generally ignore his cart and "ice cold beer" sign, as ales are meant to be drunk at room temperature so that they don't unsettle the stomach. A discouraged Hap sits by his cart of beer bemoaning his own foolishness at sinking his fortune into such a folly. u/bluecor
  30. Indelible - this quiet dusty alcove sells the magical inks, parchment, paper, vellum, papyrus, and delicate quills needed to prepare arcane and divine scrolls. Also sketch artistry, heraldry, and calligraphy supplies. Blank spellbooks, charcoal, pastels, and a few unique items are sold. Glowing chalk leaves marks that remain luminous for several hours. A special lightly waxed paper is waterproof and can be written on underwater with a special pencil. A waterproof scrollcase holds six tightly rolled papers in individual tubes, designed so you can immediately draw out the scroll you desire without searching through a sheaf of papers. The proprietor Abagnale is a gifted forger, and can make needed documents for the right fee, but only those skilled in thieve's cant would be able to recognize this based on a small glyph carved above the lintel. u/bluecor
  31. The Magical Arts - this is a totally mundane shop which sells shaved and marked decks of cards, scarves for pulling from your sleeves, salted nuts cans that shoot a confetti burst when opened, squirting lapel flowers, palm buzzers, chewing gum that turns your teeth black, whoopie cushions, and stink spray. The guy working there isn't the owner, but is happy to teach you how to use his goods. While distracting you with a card trick, he will also attempt to shortchange you or pickpocket something (minus 4 to notice his ledgerdemain). If caught, he will only say "check your pocket" and there you will find the item you thought he pickpocketed. "Its all part of the trick, man," he will say, as he pulls a coin from your ear. u/bluecor
  32. The Bee's Knees - honey from different types of flowers with exceptional flavors. Meads of each type are also sold, as well as bee pollen and honey candies. A honey from frostclover will quickly dispell a hangover. Phasebee royal jelly can allow an additional use of misty step for a character with that feature, but the cost is exorbitant. The affogatto with honeycomb, coffee, and ice cream is delicious, and gives the benefits of a short rest when consumed in the shop over the course of an hour. u/bluecor
  33. Wacky Backy - Mr. C. Marin runs this fine tobacconist. House blends of pipe and cigarette tobacco can have classic Gandolf effects: controllable luminous smoke rings of various colors, and custom flavors and scents. The halfling weed is also sold. A self-lighting pipe is available, as well as a "peace pipe," which is a heavy iron pipe useable as a club (but you can also smoke out of it). Mr. Marin can craft custom peace pipes of nearly any light weapon. u/bluecor
  34. Wild Bill's Skins - Bill buys and sells tanned and untanned hides of all types. All. Types. Bill can craft armor and other leather goods from nearly any type of hide. Custom saddles can be made for any beast. A saddle on display is embossed "ride me hard and put me away wet." It isn't for sale, and it looks like it would fit Bill. He can craft a skin-tight custom leather armor that is concealable under clothing, but the customer must go into the back of the shop for a very long and invasive fitting. Rumor has it that some customers never emerge. u/bluecor
  35. Yellow Dancer - This is a musical instrument store run by a purple-haired elf named Lancer who was a freedom fighter in the past. His sister, Yellow Dancer herself, a famous concert performer who is a recognized star, is sometimes there in his place. Instruments of high quality and beginner pieces are sold. On commission, Lancer can craft an instrument which contains a secret sheath for a hidden weapon or wand. Also sold is "the Axe," a battleaxe/guitar combo, with a magical property of sound amplification that allows it to be heard in the largest venue, and allows for unique distortion effects. At DM Option, the Axe can also be used for ranged sonic attacks, mimicking the effects of Eldritch Blast. u/bluecor
  36. The Titty Twister: an adult entertainment venue, mostly for merchants and caravan guards. A goblin barker in a tophat and coattails out front gives a spirited pitch about the feminine wonders to be found within. Inside is a seedy establishment styled to look like an ancient temple. Billiards and darts games line the walls, and a poker game is playing out at a table near the center. Its a rough crowd, and fights that break out are settled with the loser being dragged away by the bouncers and the winner buying a round for the house. Beautiful dancers take turns on stage and mingle with clients between songs. Private shows are available. During the day the massive door is barred and the place is eerily silent, but from dusk til dawn raucous action is there for the taking. Locals stay well clear and pray for protection if they must pass near this den of sin. u/bluecor
  37. The Campus Martius: This strange storefront is a place for games of strategy, including draughts and card games, as well as sandtable war strategy matches involving miniature army figurines, played out with dice and measuring sticks. Arguments over rules are common, and are arbitrated by a robed and wigged judge on a low dias at one end, who often consults an enormous tome of rules which only he is allowed to read from. 1sp per game, per player, but by convention, the loser pays the fees of his opponents. A sweet green drink called mountain brew is popular here. It enhances focus, adding +1 to concentration saves for an hour, but leaves one tired, -1 to all saves for an hour thereafter. u/bluecor
  38. Millenium Sustainable Armory: run by an elvish druid, Millenium sells "murder free" armor made from silk, giant leaves, sustainably harvested ironwood and similar materials. The armor otherwise has the properties of normal light and medium armors, but contains no leather, bone, or metal. Cost is about double. Heavy armor is not available. The leaves making up the armor do not wilt or turn brown. u/bluecor
  39. The Meat Market: run by a shadowy figure in torn robes, this odd shop gives permanent magical effects in exchange for body parts. The more important the organ or body part, the better the effect. The effect goes to whoever the part comes from, so don’t get greedy! Wonder where the parts are going... u/CephaloPawd
  40. Fernado's Fish Frenzy - in a village where magic and fishing collide, you might run into a man who can be at multiple places at a time, Fernado. He is a mystical fisherman who sets up booths in town squares, where the fish fight to the death in gladiator-style combat. The loser, is placed on his selling slab and the victor becomes larger in size. He has a 'leaderboard' that updates magically after every battle, accounting for all of the places Fernado is at in your world. u/BEZERK0xD
  41. A rickety old shop plastered with the title of some famous adventuring party / adventurer on it. The entire shop is run by a near delusional fan of the party/individual, and sells merchandise about them, as well as weirdly specific information that you aren't sure how they know. (If your party is famous enough, the store might be dedicated to them) u/bladeraptor3
submitted by vastowen to d100 [link] [comments]

metal casino welcome bonus video

The Metal Casino leaves something to be desired when it comes to bonus and promotions. However, there are play-through requirements to unlock these promotions. The welcome bonus matches players’ first deposit. The second deposit also attracts a match deposit. All the ongoing promotions are usually listed on the site’s promotion page. Casino.org is the world’s leading independent online gaming authority, providing trusted online casino Casino Scrap Metal news, guides, reviews and information since 1995. The best bonuses for you: メタルカジノ/Metal Casino レビュー🤘 現在メタルカジノのプラットフォームの変更により、ジャパカジでのお取り扱いを中止させていただいております。 再開次第再度こちらのページにてお知らせいたします。 なんだこれ! 斬新! めっちゃ面白そう! For the starting line-up, the Metal Casino Welcome Bonus is a 1st and 2nd deposit offer. The more you deposit the higher the reward. Your 1st deposit is like so; £10 – £49 = 100% match up to £100 + 3 Super Wheel Spins. £50 – £99 = 100% match up to £100 + 3 Mega Wheel Spins. The casino welcome bonus, also known as a sign-up bonus, is a way for a casino to greet you upon registration. Most often it is an amount of credits given by the casino, equal to a predefined percentage of your initial deposit, usually 100% or bigger. To welcome players and make them feel appreciated, Metal Casino will give bonuses to new players when they make their first deposit. This bonus and many more that will be given to existing players are meant to keep players glued to the site and offer added opportunities for trying their luck on various games without using their own money all the time. Plug into your stack and flick the switch at Metal Casino. Grab your MetCoins, deposit bonuses and enjoy all the best slots and games. Time to rock! Win up to 5,000x prizes with the latest in the Play’n Go metal series! PLUG IN Read more. Drops & Wins . Win a share of the the incredible € 2,000,000 in cash prizes! PLUG IN Read more. Metal Casino bonus & promo codes (2021) Free spins, no deposit and welcome bonus Claim Metal Casino bonuses Bonus €100. Game: Book of Dead, Spin Value: €0.1. WR of 30x Deposit + Bonus amount and 60x Free Spin winnings amount (only Slots count) within 30 days. Max bet is 10% (min €0.10) of the free spin winnings and bonus amount or €5 (lowest amount applies). Spinsmust be used and/or Bonus must be claimed before using deposited funds. Metalcasino.com - Plug into your stack and flick the switch at Metal Casino. Grab your MetCoins, deposit bonuses and enjoy all the best slots and games. Time to rock! stats and earnings. It has a global alexa rank of #2,393,202 in the world. This site has 8,400 monthly visits and it has 540 daily traffic on based of alexa.

metal casino welcome bonus top

[index] [319] [2895] [4803] [1190] [6551] [860] [4405] [2332] [8440] [7154]

metal casino welcome bonus

Copyright © 2024 m.bestbets.site